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<title>drakexxi's CGPortoflio Gallery</title>
<link>http://drakexxi.cgsociety.org/gallery/</link>
<description>drakexxi's gallery of images</description>
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<ttl>120</ttl>
	<item>
	<title>Dungeon</title>
	<link>http://drakexxi.cgsociety.org/gallery/591229</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/14404/14404_1201954948_small.jpg"><br><br>Hi all:<br />
<br />
Here you have my last personal project: Dungeon. Well, I think every image has its own story behind. So this is the story for my dungeon:<br />
<br />
Well, I work at home. And my family &amp; friends call my office &quot;The Cave&quot; or &quot;The Dungeon&quot;. And the idea came from that. So I tried to mix both concepts. No matter how cool our office is, or how much do we love our work. All of us feel chained to it, sometimes. All of us have our own prisoner ball (mine are some ugly buildings &amp; 3d sections I have to do at work).<br />
<br />
Links to Hi-Res &amp; SuperHi-Res, so you can better appreciate the details &amp; mistakes :P<br />
<br />
<b><a href="http://www.3dx-design.com/cosas/blog/DungeonFINAL.jpg" target="_blank">- Hi-Res (1280 x 862)</a><br />
<a href="http://www.3dx-design.com/cosas/blog/DungeonFINALBIG.jpg" target="_blank">- SuperHi-Res (3060 x 2060)</a></b><br />
<br />
Thx to Javier Núñez &quot;Ja3D&quot;, Alejandro Suárez &quot;Jan&quot;, David Bastidas &quot;Kh0rne&quot; and Juan Siquier for their advices throughout the process.<br />
<br />
It was made using: 3dsmax 2008, VRay, LWF, PS &amp; Fusion.<br />
<br />
I hope you like it. C&amp;C are welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Sat, 02 Feb 2008 12:22:50 +0000</pubDate>
	</item>
	<item>
	<title>3DX - NiN</title>
	<link>http://drakexxi.cgsociety.org/gallery/452907</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/14404/14404_1169144824_small.jpg"><br><br>Simple experiment I used to learn the pinscreen technique with our company logo. Kinda tribute to Digital Domain's video for Nine Inch Nails - &quot;Only&quot;. Laptop modeled by Alex Martin &quot;R|P&quot;. 3dsmax + Vray + Photoshop.]]>
	</description>
	<pubDate>Thu, 18 Jan 2007 18:27:20 +0000</pubDate>
	</item>
	<item>
	<title>Girasoles</title>
	<link>http://drakexxi.cgsociety.org/gallery/406853</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/14404/14404_1158665822_small.jpg"><br><br>Latest and quick project for a couple of residential houses in Alicante, South-East of Spain. 3dsmax + Vray.]]>
	</description>
	<pubDate>Tue, 19 Sep 2006 11:37:15 +0000</pubDate>
	</item>
	<item>
	<title>LiebanaF2</title>
	<link>http://drakexxi.cgsociety.org/gallery/332994</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/14404/14404_1143024601_small.jpg"><br><br>Small project for a friend of mine. It was part of his End Of Dregree Project, supposed to be built on Redo, a small village near &quot;Los Picos de Europa&quot;, a beautiful mountain range in Cantabria, North of Spain.]]>
	</description>
	<pubDate>Wed, 22 Mar 2006 10:43:45 +0000</pubDate>
	</item>
	<item>
	<title>Cotranser</title>
	<link>http://drakexxi.cgsociety.org/gallery/333020</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/14404/14404_1143025461_small.jpg"><br><br>Technological Center that's being built in my city. Tired of waiting for the architects to decide about materials and so, I decided to do this render as a scale model, inspired by other great render by Alejandro Martin (aka RiP ).]]>
	</description>
	<pubDate>Wed, 22 Mar 2006 11:04:22 +0000</pubDate>
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